AI Insights · Timothy · April 2024
Top 5 PVP Games Performance on Unified Platform in Central America Q1 2024
Explore the performance of the top 5 PVP games in Central America during Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 PVP games in Central America showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Free Fire: 7th Anniversary from Garena International I Private Limited demonstrated consistent weekly revenue, peaking at approximately $637K in the last week of February. Weekly downloads fluctuated, with a notable increase to 556K in the week of January 22, and the game maintained a strong active user base, starting from 26.7M at the beginning of January and reaching 28.7M by the end of March.
Roblox by Roblox Corporation experienced a notable peak in revenue at around $503K in the final week of March. Downloads started strong at 507K in the first week of January but saw a dip to 274K in early March. Active users remained relatively stable, with a slight dip to 8.9M in early March and rising back to 9.3M by the end of the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a significant spike in revenue in the first week of January at approximately $527K. Downloads were steady, with weekly figures hovering around 135K to 172K. The active user base remained consistent, starting at 1.45M and ending at 1.39M by the end of March.
Coin Master by Moon Active had stable revenue throughout the quarter, peaking at about $179K in the last week of January. Downloads were relatively low but consistent, with a notable increase to 37K in the week of February 19. Active users started at 371K and saw a decline, ending the quarter at 295K.
Brawl Stars from Supercell showed a steady increase in revenue, reaching about $212K in the first week of March. Downloads also saw an upward trend, peaking at 114K in the last week of March. Active users grew significantly, starting at 2.25M in early January and reaching 3.14M by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.